As Driver 2, will drive the train successfully.
In the Obvious approach, Driver 1 is the only good crew member that's required, as the chopper will crash otherwise, losing half the take. In the Subtle approach, Driver 1 needs to be good, as they not only help load the Gauntlets but also drives one through the streets of Los Santos with the protagonists - a poor driver (inexperienced Karim) will lose a tenth from loading, another fourth by crashing, and trigger a casualty expense.
Furthermore, while experience from the Bureau Raid will increase the gunman's skills, it will not increase their classification during any future scripted events. You can hire as many crew members as you like, they will follow you around and help you in gunfights. In either event, the crew will experience a casualty.
During this first heist, it's essential to choose a good crew member to help Michael clean out the display cases, which unfortunately is never mentioned by Lester during the setup. As a “veteran” GTA 5 Online player I think I'm qualified to say that crews are overrated. Meanwhile, Driver 2 is a far less detrimental option for a driver, potentially weaving the loading truck from side to side. However, an important factor to be aware of at this stage - especially in regards to the Obvious approach - is actually having the appropriate gunmen available. This topic functions as a database for crew/player recruitment posts. Will select, Poor: Drops roughly 10% of the jewelry when emptying display cases.
Good: Prevents the alarm from going off for 90 seconds. Two more potential crew members will call a protagonist and offer their services; Rickie Lukens, a potential hacker, will call Michael after the mission Friend Request, and again after The Paleto Score or The Bureau Raid if he has not been hired by then. Changed bodyguard to Stretch character but when it hire another I have 2 but it was also stretch .
Lastly, Daryl technically costs the least with a 9% casualty expense, but he's particularly valuable during later heists. As Gunman 2, effectively helps to fight through the police and NOOSE to the getaway car. (Subtle) If his experience is low and is chosen to drive the fourth Gauntlet, he will crash his car and get arrested by the police. During the Loud approach, not only will a poor driver (Karim) drop loot, but a poor gunman (Norm) fails at crowd control, costing Michael some time and making a clean sweep all the more difficult. Aim at your gang member, then press "G" key in your keyboard. (Obvious) If chosen to pilot the second helicopter and Trevor fails to keep the helicopter steady so Lester can destroy the Merryweather helicopters, she'll be shot down. Any chance you can update this mod to have a disband crew feature? Therefore, he is the only 'poor' gunman who canonically survives.
https://gta.fandom.com/wiki/Heist_Crew_Members?oldid=1259652, Good: Empties the display cases without dropping any jewelry.
Good: As Gunman 1, successfully loads half the gold into the.
The protagonists will also have to face more law enforcement while making their escape.
However, it's important to note that a Poor gunman can't be improved more than once - by participating in the Bureau Raid, the second-to-last heist - as they will not survive through any earlier heists.
Likewise, hirelings with lower stats will cost less, however their lesser performance quality will likely make for a more challenging mission for the player, if not suffering a casualty and losing part of the take at worst. Mediocre: Christian, or Rickie after one heist.
Poor: Neither helps hack the system nor turns off the sprinklers. Poor: As Gunman 1, drops roughly 9% of the gold when loading. Good: Does a great job helping Michael hack the system, and will turn off the sprinklers. Anyways to change peds Incase u want 2-3 bodyguard n they won’t be the same characters .
Poor: Survives only if chosen as Gunman 1 alongside another Poor gunman. Meanwhile, Gunman 1 merely serves as muscle, helping Franklin move the gold out of the vault, while Gunman 2 is shooting his way through local law enforcement with Michael to the getaway car, and thus should be the cheapest with the best stats - preferably whoever was used during the Bureau Raid. At first glance, the Covert approach would seem less expensive with one less crew member, but this is balanced by ensuring a gunman casualty, unless the two most expensive gunmen are chosen, making the crew cut 26%. My bugstars crew is not attacking enemies. Otherwise, will die in an explosion during the escape, if chosen with a Good gunman or chosen as Gunman 2 alongside another Poor gunman. *If the other gunman is good, or if chosen as Gunman 2 alongside another poor gunman.
haha cheers bro for the recommendations, unfortunately Open all interiors conflicts with other mods like Home invasion. Fixed!
cheers bro, the mod loads the interior but for some reason the doors are locked and the only way to get in is using trainer and airbreak into the building, @littlefilms https://www.gta5-mods.com/scripts/open-all-interiors read install instructions.
A gunman's skill does have a small effect outside of scripted events, as their max health, accuracy, shoot rate, and weapon choice are all very relevant to each gunman's overall usefulness in a fire fight. If Karim doesn't have previous experience, he should be selected as Driver 2 - otherwise, all the drivers are interchangeable.
Better crew members can do the job well, but ask for a higher cut (except for Taliana Martinez). I have mod that use same icon for it own.It is Buddy Control. This potential predicament could effectively inflate the total crew cut by 7%, costing the player ~$14mil, or nearly $5mil per protagonist.
This approach pointedly required a hacker, which Rickie can easily satisfy especially with the experience of two previous heists, as he'll be just as effective as Paige at less than a third of the cost. The player only gets one shot at making money from each heist, thus it's important to go over all the variables and generally make the most profitable choices to the benefit of each protagonist.
The following is a table of all available personnel for the various heists that require additional crew members; The Jewel Store Job, The Paleto Score, The Bureau Raid and The Big Score.
Among the drivers, Taliana is just as effective as Eddie and is the least expensive, though requires the completion of a random event beforehand. Heist Crew Members are minor characters in Grand Theft Auto V who may be hired by the protagonists to assist during most Heist missions. awesome mod bro!
(GTA Online) Alternatively, nobody will die in the Rooftop approach, even with the cheapest crew members, despite increasing the difficulty. Good: Effectively helps to fend off law enforcement, before creating a diversion to take some of the heat off the protagonists, escaping on his own. Will survive as Gunman 1 alongside another poor gunman. Note: The obvious approach does not utilize a hacker.
Karl Abolaji is the only 'poor' gunman who is not a determinant character, as he can only be selected during the last heist, where'in there are no scripted events in which the gunmen die. I went to the locations from your screenshots and no one was there. Poor: Fails to control the store manager, forcing Michael to subdue her, and will crash his bike during the escape, causing a heist casualty while dropping a third of the jewelry - recoverable by Franklin.
The only bad choices include using any of the most expensive crew members, or choosing the Covert approach where'in Daryl dies. No worries though this mod works fine it's just I can't use Lester's building which is no biggy for me.
Fixed! Generally, each participant should be upgraded by one category each heist. Poor: Drop roughly 10% of the jewelry when emptying the display cases, and will crash his bike during the escape, causing a heist casualty and dropping a third of the jewelry - recoverable by Franklin.